Thermometer

The Thermometer is the game's way of showing how close to the limit the game can handle.

How the Thermometer works
The Thermometer value shown is impressively the highest value of the four Hidden Thermometers (Like the orignal LittleBigPlanet game). There are multiple Thermometers hidden (confirmed by placing a MyObject from the Popit).

Sticker Thermometer
The Sticker Thermometer is one of the Hidden Thermometers. You can increase this Thermometer by adding stickers in the Level.

Material Object Thermometer
===

Limitations when near the limit
You cannot do these things when at the limit. You cannot...
 * 1) Create or copy objects, Material Objects, stickers, music, sound, ect
 * 2) Move Stickers or Switch Wires (once picked up or detached, you can only delete the item)
 * 3) Move piston, rods, strings, and wenches.

These functions are not effected by the Thermometer value. You can...
 * 1) Move switches, emitters, sound effects, and music with Switch Wires attached.
 * 2) Edit settings in objects like emitters (including the object emitted), switches, pistons, rods, and anything else.
 * 3) Move, resize, rotate, Glue, Detach, and swap the Layers of Objects. You can also use the Corner Editor and Material Changer tools on Material Objects.

Bugs

 * 1) The Thermometer doesn't give the correct value unless you Rewind or reenter Create Mode which will cause it to correct itself. The correct value may be much higher or lower than the incorrect value shown on the Thermometer. (This may cause you to think that you can still place objects if you Rewind when the correct value is above the second highest line.)
 * 2) Sometimes Rewinding actually causes the Thermometer to report an incorrect value up to the point of the next Rewind or leaving Create Mode.
 * 3) Sometimes the Thermometer will spike after you place an object then quickly return to a value lower than the value shown during the spike. This can cause problems placing objects if the spike brings it higher than the max value (usually when the shown value is between the top two lines).